Str1ker / Face re-design

3 
years ago
  by Valeriy Novytskyy  at ^H Hackerspace/ 1 min
to read

Detailing machanical parts for the face

After more than a year of struggling to re-create the feeling of my original head concept art, I finally got something I am happy with using a combination of Blender and Inventor.

I did the wireframe in Blender starting from the modeling clay sculpt I did in my last update, and adjusting slightly for the concept art and various references from different angles. Then I made it into a solid in Inventor.

Updated head concept

I just need a little more problem-solving to connect all facial parts to servos, and of course connecting the head to the body with rotate/tilt system used in animatronics.

Face re-design 1

Face re-design 2

Face re-design 3

Face re-design 4

Face re-design 5

Face re-design 6

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